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Draft — this page specifies behaviour that is not implemented. It may change without notice. Last reviewed 2026-09-12.

Tutorials

A tutorial teaches. It asks you to make no decisions, it works every time, and it ends with you having proved something specific.

If you already know what you want to achieve, the how-to guides are shorter.

Planned tutorials

These are written last, and deliberately so. A tutorial written before the software works is fiction, and it is rewritten in full the moment the software changes under it. Every tutorial is verified on a clean Windows 11 installation before release and carries the date it was last verified.

  1. Install and first run — install the prerequisites, fetch the weights, launch, and watch the model describe your screen. Ends with the perception path proved.
  2. Your first unattended session — one specific, reproducible scenario with a ten-minute budget. Watch the overlay, stop it, read the replay. Includes what going wrong looks like.
  3. Write a game prompt — take a poor goal, watch it fail, improve it over three iterations. Teaches what the agent can and cannot infer.
  4. Build your first skill — a small skill end to end, from manifest to the agent calling it.
  5. Contributor quickstart — clone, install both toolchains, build, run the tests, make a small change, open a pull request.